Level: Clr 9, Sor/Wiz 9, Travel 9
Components: V, S, M
Casting Time: 30 minutes
Range: Touch
Targets: You plus one additional willing creature touched per two caster levels
Duration: See text
Saving Throw: None
Spell Resistance: Yes
Description
Other Information
Minimum caster level is 17th. You can only bring willing creatures with you to the astral plane. You are killed if your silver cord is broken or if your body on the material plane is destroyed. If your astral body or a body formed on another plane is slain, you simply awaken in your material body unharmed.
Pros:
Cons:
Tricks/Combos:
Overall:
There's not many spells to compare this to. Obviously it's a key spell for certain situations. Most of the time you probably won't ever need it, but when you're almost epic level you're probably doing more than just crawling around through caves and dungeons. It is essential that you ensure your material bodies are safe when you cast this spell; otherwise a single kobold thief can come along and coup de gras your entire party. Underhanded casters can convince someone to come along for the trip, and then once on the astral plane, strand them there, perhaps holding them hostage?
The spell is vague on many details that may arise; for instance, your astral or other-planar forms are new bodies with all of your equipment. Are expendable items still expended when you return to the material plane? What about if you find something on, say, the plane of fire that you want to bring back with you - does it come back? And what exactly CAN sever a silver cord? (This is probably in the Dungeon Master's Guide, but I don't know where it would be.) If you plan on using this spell, it might be a good idea to check with your DM beforehand and make sure these questions are sorted out before they arise.
Recommended for Clerics?
Situational. You definitely shouldn't waste a memorized slot on this each day. The casting time alone makes it clearly a spell you will only memorize and cast when you have specific plans.
Recommended for Sorcerers?
No. You'll hardly ever use it, and wouldn't you rather use your 9th level slots on more useful spells? This is definitely a spell for those with unlimited spell selections.
Recommended for Wizards as an initial spell choice?
Initial, no. Scroll-scribe, maybe. If you plan on making frequent trips to other planes, then scroll-scribe this spell. If not, then don't bother.
Recommended as a scroll?
No, unless you definitely know that you'll soon have to go to the astral plane.