Antiplant Shell

Abjuration
Level: Drd 4
Components: V, S, DF
Casting Time: 1 standard action
Range: 10 ft.
Area: 10-ft.-radius emanation, centered on you
Duration: 10 min./level (D)
Saving Throw: None
Spell Resistance: Yes
Description

Other Information
Can only be used defensively. Forcing the barrier against a restricted creature collapses the barrier. Earliest possible caster level is 7th, meaning 70 minutes duration, or 1 hour, 10 minutes.

Pros:
  • Barrier moves with you, and is large enough to include multiple allies.
  • No save.
  • Long duration.

    Cons:
  • Very specific use, not useful in most situations.

    Tricks/Combos:
  • You (or others in the field) can still fire out at enemies with ranged weapons or spells. If the enemy is a restricted type and has no ranged weapons, you can securely and safely pick them off at a distance.

    Overall:
    A spell that will rarely get used. Its effect is decent, but its limited effectiveness makes it a weak overall selection.

    Recommended for Druids?
    Varies. Pretty useless unless you are preparing to fight a druid, and even then, many Druids tend to focus more on animal-related skills. But if you know that you are against a plant specialist, this can be an effective defensive spell.

    Recommended as a scroll?
    No. You should be able to predict if you'll need this spell, so you should be able to just memorize it instead.
  •